What Motion Control does
Motion Control copies motion from a reference video onto a still image. You keep the face, costume, or character from the photo, and you keep the performance from a real clip — a dance, a wave, a walk, or a product turn. The generator rebuilds a video so the subject follows that motion instead of inventing movement from a text prompt. Unlike a generic image-to-video field, the motion here is specified by footage you already have.
Creators reach for this when they already like how someone looks in a photo and already like how someone else moves on camera. Reshooting both at once is expensive. Two uploads compress that loop: identity and styling from the image; timing, path, and energy from the reference video. Preview and download stay on the same URL.
This page is the workspace, not a teaser. The form above accepts a JPEG or PNG still (max 10MB, longer side above 300px, aspect ratio between 2:5 and 5:2) and an MP4, MOV, or MKV reference video (max 100MB, 3–30 seconds). Optional prompt text can nudge scene details. Character orientation chooses whether the output follows the pose of the image (up to about 10 seconds) or the framing of the video (up to 30 seconds). Resolution is 720p or 1080p. Credits show before you generate.
Treat it as a practical motion-transfer pass. It will not replace a motion-capture stage, and it will not invent limbs that were cropped out of the still. A sharp character, a readable performance, and matching framing give the model something to attach motion to. If the still is a tiny figure in a dark room, or the reference video is a montage of jump cuts, there is little continuous motion to copy.
Signup credits cover first runs so you can learn the loop before buying packs. Billing scales with duration and resolution: 12 credits per second at 720p and 18 credits per second at 1080p. Privacy settings let you keep a clip private or apply copyright protection. Generate, wait, then download — all on this Motion Control URL.
How to use Motion Control
Image in, reference video in, generated clip out — without leaving this page.
The job is useful only if the path from files to export is short. Start with a clear still of one subject and a reference video with one continuous action. Spend attention on orientation and resolution instead of writing a long prompt. Motion comes from the clip; the prompt is optional garnish.
Upload a reference image
Choose a JPEG or PNG where the character is large, sharp, and readable. Full-body or clear upper-body stills work best. Faces, costumes, and mascots all work when the silhouette is obvious.
Upload a reference video
Add the motion you want to copy: MP4, MOV, or MKV, 3–30 seconds. Prefer one subject, a steady camera, and continuous action so the performance can transfer onto the still.
Set character orientation
Match Image keeps the character facing like the still (shorter output). Match Video follows the reference clip’s orientation and supports longer takes up to 30 seconds.
Choose resolution and privacy
720p is the everyday setting. 1080p costs more credits and suits social or campaign masters. Set public or private before you generate.
Generate and download
Click Generate Video. When the job finishes, preview the clip, download it, and rerun with a different reference video if you want another performance on the same character.
Motion Control settings that change the result
Character orientation is the main lever after the two files. Match Image is for portraits and product heroes that should keep the still’s facing. Match Video is for dance, walk cycles, and full-body motion where the reference clip already shows how the body should turn. Pick the mode that matches the performance you uploaded, not a default you never revisit.
Duration follows the reference video, within the mode’s cap. A 20-second dance in Match Video can become a longer take; the same clip in Match Image will not magically keep 20 seconds if that path is capped near 10 seconds. Trim the reference to the beat you actually want copied. Jump cuts and shaky handheld footage make the model guess between frames.
Resolution is a publish choice, not a creativity slider. 720p is enough to judge whether the character locked. 1080p is for the take you will post. Optional prompts can mention wardrobe or background, but they should not fight the reference video. If the clip is a wave and the prompt says “sprinting,” the motion still comes from the wave. Keep prompts short.
Why use Motion Control
Motion comes from a real clip
Timing and path come from the reference video instead of guessing a dance from adjectives in a prompt.
The tool is the landing page
Upload, generate, and download stay on this URL. Searchers who want the feature are not sent to a second app.
Character stays yours
Identity, costume, and styling come from the still. The model is instructed to move that subject, not replace them with a random actor.
Orientation you can repeat
Match Image or Match Video is a named control, so a recipe is easier to rerun than a lucky paragraph.
720p and 1080p output
Preview cheaply, then spend extra credits on a 1080p master when the performance is right.
Credits visible before generate
Cost scales with seconds and resolution. You see the price on the button before you spend.
When Motion Control is the right job
Use this page when you already have a character still and a performance to copy. You are transferring motion, not casting a new scene from text.
Character animation without a rig
Turn a mascot, illustration, or costume still into a short clip that follows a real dancer or actor. Useful when you need a performance and do not have a 3D rig.
Social dance and gesture posts
Drop a portrait into a reference dance or a simple wave. The photo-plus-clip loop is what creators already shoot on two devices.
Product and fashion turns
Keep a pack shot or look still, then copy a slow turn or walk from a reference video. This is a motion pass, not a new studio set.
Campaign tests before a reshoot
Try two reference performances on the same hero still. Share the previews so the real shoot starts from a shortlist.
Body language versus talking heads
For lip-sync talking avatars, use the avatar tool. For body language, nods, and stage motion on a still, stay here.
Mascot and IP motion tests
Brand characters can follow a human reference without hiring a full animation pass. Treat the result as a sketch of the move, then decide whether to produce for real.
Tips for cleaner Motion Control videos
Give the model a subject it can hold. A well-lit character filling the frame beats a distant figure. If the still is noisy, cropped through the joints, or facing away, recover a better photo first. A second arm that was never in the image cannot be invented.
Match framing between still and reference video. Pair a head-and-shoulders photo with upper-body motion. Pair a full-body still with dance or walk cycles. Mixed framing is the usual reason a take looks melted. One subject in both files is safer than a crowd.
Keep the reference video boring in a good way: continuous action, moderate speed, stable camera. Then change one setting per retry — orientation or resolution — so you know which lever worked. Download when the motion reads, then use related Pixwit tools if you still need an avatar, a different video model, or a longer generated shot.
Related Pixwit tools after Motion Control
This page is the motion-transfer step. Nearby tools cover talking faces, text-driven video, photo-to-video from other models, and credits.
- AI Mimic Motion
Template-led motion transfer with sample photos and motion clips when you want a guided loop.
- Reference Image to Video
Drive a video from reference stills when you need look consistency more than a single copied performance.
- Text and Image to Video
Generate motion from a prompt when you do not have a reference video to copy.
- AI Avatar
Lip-sync a talking head. Use this when speech is the job, not body motion.
- Pricing and credits
See how signup credits and paid packs map to seconds at 720p and 1080p.
Background reading: Computer animation (Wikipedia)
Motion Control FAQ
What is Motion Control?
- It is a browser tool that copies motion from a reference video onto a still image. The character in the photo performs the actions in the clip. That is motion transfer, not a text-to-video guess and not a motion-capture stage.
How do I run a job on this page?
- Upload a JPEG or PNG still, upload an MP4, MOV, or MKV reference video (3–30 seconds), set character orientation and resolution, then click Generate Video. Preview and download stay here. Sign in to use starter credits.
What files work best?
- A sharp, well-lit character that fills the frame, plus a reference video with one subject and continuous motion. Full-body stills pair with dance and walks. Portraits pair with upper-body motion. Shaky montages and tiny distant figures are poor inputs.
How is this different from image-to-video?
- Image-to-video often invents motion from a prompt. Motion Control takes the performance from a real reference video. Use this page when you already have the move. Use a text or image video generator when you do not.
How long can the output be?
- Reference clips can be 3–30 seconds. Match Image orientation is capped near 10 seconds of output. Match Video can use the longer end of that range. Credits scale with seconds and with 720p versus 1080p.
Is it free to try?
- Sign in for starter credits, then run a job on this page. Cost is shown before generate. Free credits are for learning the two-file loop; volume uses paid packs without changing the same workflow.
Run Motion Control on this page
Upload a still and a reference video above, then generate a clip you can download.